Week 9 - Starting to do the 3D Environment Experience

Have been reading up on some stuff that I need to consider when designing for VR, such as real-world scale scale...

http://www.worldofleveldesign.com/categories/3d-game-modeling/beginner-series/03-mayalt-viewport-navigation.php

https://www.raywenderlich.com/116805/make-vr-game-unity-google-cardboard


The pages I used to look into Google VR:

https://developers.google.com/vr/unreal/

https://designguidelines.withgoogle.com/cardboard/#

https://developers.google.com/vr/unity/

https://developers.google.com/vr/


Pages I have looked into for 3D modelling:

https://www.youtube.com/watch?v=MInKc7NafaI

https://www.cgtrader.com/free-3d-models?file_types%5B%5D=11&low_poly=1&page=2

https://www.methodj.com/?s=image+plane

https://free3d.com/3d-models/furniture

http://www.cg-india.com/cgblog_3dmodels.html

http://www.rockthe3d.com/download-101-free-mental-ray-shaders-maya/

https://archivetextures.net/?a=download&id=74937

https://www.youtube.com/watch?v=ftwhZ7yea-4

https://www.highend3d.com/maya/3d-models/c/downloads?page=2&sort=newest

https://www.textures.com/browse/book-covers/26299

http://www.texturemate.com/

http://www.creativebloq.com/how-to/create-a-photorealistic-room-scene


Pages I looked into for General VR stuff:

http://www.brightdevelopers.com/interaction-objects-virtual-reality-unreal-engine-4/



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