Week 2 - Class (FIRST SHOWING)

28 July 2017

Today we had our first showing. Next to my first initial wireframes, journey map for User Experience within the input and output and the matrix.

Lee had a quick look at my testing station and questioned me about the aesthetics of the project. I answered that it might head into a vector art direction.
He recommended me to look up Cristian Boltanski.

- personalised, multiple ones for certain people (like friendship for Facebook)
 




Because I wasn't sure how the day was going to be, I set up a usertesting desk for peers to make their own memorial. The goal was to figure out how 'guided' the user experience would need to be for the input.

Signs of being overwhelmed.


I told them first to go all open season. They could do what ever they won't, there are no guidelines or boundaries. This resulted in students being overwhelmed, looking at me for help (though I didn't I just observed afterwards), and staring at the table, moving around imagery. They didn't use the post-it notes or anything else.

Then I started to put intput into the procedure. I told them to use status updates, and they can use the post-it notes to write them. I told them they can use a time line approach, or do time clusters.
But still I kept it realively open. This seemed to be the best approach, however the system they made wasn't really clear. This showed me that I definitely need to add some visual guides when I make the website. 



Interesting was as well, that when I did a very specific approach "Make a memorial just about your childhood", that I got confused looks being like "What the rest though?". So I guess the best experience is when the user thinks they can do what they want, but invisibly there is a system and a guideline.




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