Mid Year Break: The magic of Virtual Reality

July 2017


I had a taste with the Unity Engine software in first year. The elective was called "Coding for Creative Practice" with Stu, Tim and Oli and I never knew I would've been so glad that these three tutors made it possible to introduce it to students so early. If I had to learn it know, I would be stressing out I think.


Another engine that Google spat out in my search was Unreal Engine and this one I was only familiar through owning PC games that were created with this piece of software. I had no idea that it was also usable for VR.

I downloaded both on a trial, but ended up purchasing NAME. Just because I think I like the userinterface/user experience better with this one. It felt less confusing and more intuitive to learn it compared to NAME.


Why I found it better:

(Image of Unity)
(Image of Unreal)




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