Interesting discovery - A video game to cope with grief
18 May 2017
I found this Ted talk today after roughly a year when I saw some Gamers playing and video recoding it on Youtube (Let's Plays). I think this is an interesting way of memorialise a persons memory, by making a gamer go through an interactive story, giving them close proximity of what the parents of Joel and the child himself went through. It is very heartfelt, and even just watching someone else playing it made my heart heavy and made me think about life and how quickly it can vanish.
In particular in focus to my own proposal, I'm seeing it also as a virtual memorial for Joel that his parents made. It not only raises awareness about child cancer, but it also provides an insight of humanity and the vulnerability of grieving and the loss of a loved one (especially in this case parents losing their young son).
Here instead of using digital assets though, which would've been 'Joels content' but obviously he was too young to use social media and therelike, they utilised the parents memories to create the story. So it is designed from the perspective of those who are grieving, not the one who is passing, or has passed.
I found this Ted talk today after roughly a year when I saw some Gamers playing and video recoding it on Youtube (Let's Plays). I think this is an interesting way of memorialise a persons memory, by making a gamer go through an interactive story, giving them close proximity of what the parents of Joel and the child himself went through. It is very heartfelt, and even just watching someone else playing it made my heart heavy and made me think about life and how quickly it can vanish.
In particular in focus to my own proposal, I'm seeing it also as a virtual memorial for Joel that his parents made. It not only raises awareness about child cancer, but it also provides an insight of humanity and the vulnerability of grieving and the loss of a loved one (especially in this case parents losing their young son).
Here instead of using digital assets though, which would've been 'Joels content' but obviously he was too young to use social media and therelike, they utilised the parents memories to create the story. So it is designed from the perspective of those who are grieving, not the one who is passing, or has passed.
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